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Some missions may also include one or more secondary objectives that players can choose to select during the Select Secondary Objectives step. You can either simply agree with your opponent which you will use, or you can roll to randomly select a mission using one of the following tables:Įach mission has a mission briefing that will detail the primary objectives that award victory points to the players. This will determine the deployment map that the players use, as well as the specific mission briefing. The players determine which mission will be used for the battle they can choose from the missions for their chosen battle size. Each player must then provide a copy of the army roster for their opponent to read through.
#Supreme commander 2 hidden objectives upgrade#
If either player has access to any Stratagems that are used before the battle that upgrade units, these must be used now and the details of the upgrades noted on the player's army roster. In addition, if by deleting the word ‘Cult’ or ‘Brood Brothers’ from a datasheet’s title in Codex: Genestealer Cults it would match the title of a datasheet from Codex: Astra Militarum, then for the purposes of this restriction, those datasheets are considered to be the same.
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For the purposes of this restriction, the Daemon Prince, Daemon Prince of Chaos, Daemon Prince of Nurgle and Daemon Prince of Tzeentch datasheets are all considered to be the same datasheet. With the exception of units with the Troops or Dedicated Transport Battlefield Roles, or units that are added to your army during the battle that cost Reinforcement points, each player can only include the same datasheet in their army three times. Not only does this system offer a huge variety of potential primary and secondary combinations to keep your gaming experience fresh and exciting, it also ensures that the process of choosing your objectives requires you to employ strategy and cunning to tilt the odds in your favour! In this way, while both players are seeking to complete the primary objectives stipulated by the mission they have chosen, each is able to tweak their overall goals to better suit the strengths of their army, and to capitalise on any weaknesses they see in their enemy. Prior to the battle, each player selects the secondary objectives that they want their forces to be trying to complete. There are a considerable number of these, divided into subcategories such as Purge the Enemy, Battlefield Supremacy or Shadow Operations. These missions have all been designed with the designated army sizes in mind, and so scale perfectly to present tactical challenges and exciting games that suit the forces you can bring to the table.Īnother layer of tailoring is available in the form of your secondary objectives. This choice dictates not only how many points you have to spend on your army, but also the range of potential missions you have available to play. The first exciting feature of these missions comes with choosing the size of game you are going to play, be it Combat Patrol, Incursion, Strike Force or Onslaught. The best way to get started with matched play, however, is the Eternal War mission pack that you will find on the following pages. There are multiple ways to play matched play games, each stemming from a different mission pack such as Maelstrom of War. They also ensure the greatest possible balance between the competing players and their armies, providing a level playing field in which considered army selection, cunning play and a solid understanding of variables involved will be required to defeat your opponent.
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They provide great variation in the missions that you and your opponent can play and encourage significant player-led refinement of the game’s parameters while retaining clean and clear rules of play to prevent any confusion or unnecessary debate.
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The matched play rules for Warhammer 40,000 can be thought of as a robust and highly adaptable framework.
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